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Flash vs. Client

Subscribe to Flash vs. Client 2 post(s), 2 voice(s)

 
Avatar iogamma 2 post(s)

Hi,

I was wondering why developers chose to run this on the web via flash instead of programming a client/server system. I bet it’ll be much faster than it is right now, which is epicly slow, and they’ll probably have more control over the UI.

Just wondering.

 
Avatar darkrune Administator 257 post(s)

It is a client/server system. This is independent on the use of Flash. The components are currently

  • Game-Server (Ruby)
  • Webserver (Ruby on Rails)
  • Game-Client (JavaScript)

The only flash-Apps are currently the CardList/Deckeditor and the card preview in the JS-Client. I’m currently working on a new client, however, that is Flex-based (also Flash-Platform, but not Flash-Development). At least the loading-time of the game will be much faster!

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