ideas for 1 storage units
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This is my first topic i hope it will be good ;) Fantasy Cards RT need your ideas ! We need ideas for 1 storage units, for units with the cost 1 stone 1 iron 1 wood (maybe a human-archer) 1 iron (maybe a simple soldier) This cards shouldnt be fast/rush cards. This cards should be battle-units and should create a more interesting early gameplay. Feel free to post everything that comes into your mind ;) |
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How about a 1 stone Gargoyle? It could be a 2 attack, 1 armor, 1 health with flying — maybe the one stone card with that ability. 1 stone + 1 wood might provide the basis for Catapult. Like the Elven Archer (or whatever it’s called) but with a more limited range and higher damage. 1 stone + 1 iron seems a little weird… Maybe Bronze Bull (like the Greek KHALKOTAUROI) — fire breathing bulls that Jason fought? |
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For stone, Gargoyle was one of the first ones that came to mind for me as well, but it would have to fly which might not justify only 1 resource. Stone Guardian (unit, weapon wielder) 3 attack +3 armor vs. weapon wielders* Very slow, slow attack, can’t attack population Similar to the Armored Guard. * I’m not sure whether it is currently possible to code units this way. Light Chariot (unit, mechanical) 2 attack Charge 2 (gains +1 attack bonus for each movement, up to 2) Fast I know you didn’t want any rush units. However, since this is a mechanical and not a weapon wielder, it won’t be able to get it’s attack boosted by artefacts and won’t do much damage against a population. It would be useful in dealing with enemy units though. Goblin (unit, goblin, humanoid, male, organic, weapon wielder) 3 attack Not sure if this unit should be humanoid or not. Goblin Intruder (unit, male, organic, weapon wielder) is not, but it seems like it should be. This could also be part of a race, similar to the elven units. Elven Ranger (unit, elf, human, male/female, organic) 2 attack Ranged Shot – 24 sec, 1 wood: inflict 2 damage to target unit within a range of 2 in any direction Here’s the archer unit you were talking about. With low health, this is a unit you will always want to keep at range, if possible. Could be very useful either taking out opponents towers, targets behind walls or buildings, getting in a quick strike from range or kept back on defense behind your own buildings and walls. I think keeping this unit with an attack range of 2 will keep it from being too strong. Soldier (unit, human, male, organic, weapon wielder) 2 attack Slow This unit might seem weak at first, but iron has a few artefacts and support units which can boost the attack of weapon wielders. I made it similar, but ever so slightly weaker than the Goblin since it only requires 1 total resource. |
